1.2 Update: Default Input bindings fixed to support newer SteamVR input bindings
1.1 Update: Different particle systems for different types of extinguisher (wide/narrow jet) added
Fully customizable VR fire training solution!
Preview video: https://youtu.be/VD4WKejvKd0
- Â Detailed Fire Extinguisher model with interactive handle, safety pin, tube and charge (pressure) level indicator
- Fire propagation system over area (fully automatic, just choose zone and type of fire)
- Different extinguisher types (CO2/Water/Wet Chemicals/Dry Powder/Foam) for use in different cases of fire
- Two levels of fire effects – volumetric particles to use for PC and sprite based for mobile VR
- Fully customizable – extinguisher charge level, fire spread speed, different types of fire and extinguisher
Please add a review if you like this product! 🙂
Support Discord server: https://discord.gg/sutAa5vZ3a
Youtube channel: https://www.youtube.com/channel/UCUbeTyHH-x7OVI6aTLfqCfw
Technical Details
Please note – asset uses custom Collision/Trace channels – make sure you copy them to your project when migrating asset!
Based on VR Motion Controller template – there are few changes added to BP_MotionController and BP_Pawn – all noted and commented inside blueprints, so you can easily integrate it in your project.
Number of Blueprints: 6
Input: VR motion controller input set up for SteamVR, Windows Mixed Reality, Oculus, Playstation VR
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/vr-fire-training-fire-extinguisher








