Advanced Cars And Bikes System – Vehicle Physics – Vehicle system – Drift Police (5.7)VIP 

Advanced Cars And Bikes System – Vehicle Physics – Vehicle system – Drift Police (5.7)VIP 

🏎 Advanced Vehicle Simulation Toolkit for Unreal Engine
From scooter bikes to heavy trucks, from superbikes to tanks — one unified system that does it all. Fully modular, 100% physics-based, framerate-independent, and built for both Blueprint and C++ projects.

🔧 Ready in Minutes
Drag, drop, and drive. All major systems are pre-integrated and optimized — no complex setup, no hidden dependencies, no C++ knowledge.

💡C++ Core
Powered by a clean, production-focused C++ architecture with only two main core classes, designed for performance, clarity, and scalability, but you don’t even need to touch it, its all available in blueprints easily.

🚗 What Makes It Advanced

Vehicle Variety

  • Cars, bikes, superbikes, monster trucks, tanks, scooters, one-wheelers, off-road vehicles, and trailers
  • Supports any wheel count from 1 to 18
  • Built-in tank steering system
  • Ackermann steering geometry simulation

⚙ Physics & Handling

  • Fully physics-based suspension with adjustable stiffness, damping, travel, and limits
  • Adjustable aerodynamic downforce system
  • Nitro boost with configurable strength and duration
  • Drift wheel mode for extreme steering angles
  • Automatic and manual transmissions (switchable at runtime)
  • Framerate-independent physics simulation

🏍 Bikes & Motorcycles

  • Realistic bike leaning and counter-steering behavior
  • Independent front and rear suspension simulation
  • Motorcycle suspension jitter while stopped fixed
  • Compatible with any motorcycle or bicycle mesh

🛻 Trailers & Attachments

  • Trailer attach and detach system with proper pivot physics
  • Fully adjustable trailer connection points

🤖 Vehicle AI (Advanced)

  • Spline-following AI with predictive throttle, braking, and steering
  • NavMesh smart routing support
  • AI collision detection inside NavMesh
  • Smarter unstucking logic with intelligent reversing
  • AI chase modes including constant chase and chase-by-distance (meters)
  • Dynamic obstacle detection using line and sphere traces
  • Lane offset support for multiple AI vehicles sharing the same path
  • AI activation on hit mode

🚧 Moving Platforms Support

  • Seamless vehicle movement on moving platforms
  • Works with both physics-simulated and non-physics platforms
  • No jitter, no drift, no snapping

🎥 Camera & Audio

  • Camera movement fully fixed and smoothed
  • Engine start / stop toggle with sound support
  • Realistic RPM behavior synced to engine start and shutdown

📊 HUD & Debug Tools

  • Built-in vehicle HUD showing speed, RPM, gear, nitro state, trailer status, and transmission mode
  • Fully functional in packaged builds (no GEngine dependency)

🎮 Input & Compatibility

  • 100% Blueprint accessible
  • Supports Unreal Engine Enhanced Input System

🌐 Multiplayer Status

Multiplayer is not implemented or tested yet. The system is currently designed for single-player and offline gameplay only.

💡 Ongoing Development

This plugin will continue to receive updates, focusing on stability, bug fixes, and feature enhancements over time.

⚠ Important Note
Everything you see in the playable demo is fully included.

Original_Link: https://www.fab.com/listings/a2656268-8ee9-45ff-a8fd-b405122e6edb

Download Links:

Asset Version (5.7)

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