Extends the Stylized Water 2 shader asset with underwater rendering, by seamlessly blending the water with post processing effects.
The successor to the original Stylized Water Shader asset, widely adopted since 2016. Now re-imagined from the ground up for the Universal Render Pipeline.
Rather than being PBR-based, a custom lighting model offers direct control over color and light/environment reflections. All whilst retaining support for dynamic lighting and all of Unity’s lighting features.
💧 Shading features:
- Deep, shallow and horizon color controls
- Intersection foam effect with other objects, based on scene-depth or vertex colors
- Unlit/simple and advanced shading modes
- Adjustable surface foam
- GPU-driven, layered wave animations
- Animated caustics in shallow water
- Translucency rendering from all light types
- Flat shading mode (low poly look)
- Planar reflections (excluding VR)
- Separate control over environment- and sun reflections
- Sparkles based on normal map
- Refraction, distorts objects behind the water surface
- UV- or world-projected tiling (seamless water)
- Vertex color support to control foam, fog and wave height
- Transparency mask to hide the water inside objects such as boats
- River mode for spline meshes (created using other tools)
- Distance normals (tiling reduction)
⚙️ Technical features:
- Clean material UI with tooltips and notifcations
- Simple and Advanced shading modes
- Tessellation support, dynamically subdivides triangles (adaptive & distance-based)
- C# API to read the wave height/normal. Integration for Dynamic Water Physics 2
- Water Grid component, creates water tiles which can follow a specific transform
- Utility to create subdivided plane/circle mesh assets
📦 Includes:
- Tropical beach demo scene
- Several pre-configured water materials
- Unique foam and normal map textures
- Set of particle effects, designed for gameplay and environment enhancement (flipbooks with normal maps)
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/underwater-rendering-for-stylized-water-2-extension-185030