Fishing Game Tool Refreshed (v1.5.0)VIP 

Fishing Game Tool Refreshed (v1.5.0)VIP 
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Fishing Game Tool provides a ready-to-use, customizable fishing workflow designed for arcade-style and stylized fishing games. Set up fishing spots, configure catches and probabilities, add bait and loot, and integrate the system into your project.

Use the included Fishing Rod Builder to prepare custom rod models directly in the Editor. Automatically generate pivots, line guides, grips, reel components, and procedural rod bending.

The package also includes a polished third-person example with character movement, camera controls, keyboard, mouse, and gamepad support. You can test, customize, and extend the system from the start.

Key Features

  • Complete fishing and casting system
  • Custom fishing spots with configurable catch data
  • ScriptableObject-based fish, loot, bait, and probability setup
  • Fishing Rod Builder for custom rod models
  • Procedural rod bending and animated reel components
  • Visual fishing line from the reel to the rod tip
  • Keyboard, mouse, and gamepad support
  • Third-person character controller and camera example
  • Extendable public API for custom integrations
  • Complete Editor documentation and setup guides

Requirements and Compatibility

  • Requires Editor 2022.3.4f1 or newer and the Input System package.
  • The included demo scene and materials are configured for URP. The fishing runtime is render pipeline independent, but Built-in and HDRP projects require replacement or conversion of the included example materials.

Original_Link: https://assetstore.unity.com/packages/tools/game-toolkits/fishing-game-tool-refreshed-256250

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Asset Version (v1.5.0)

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