DLSS – Upscaling for Unity (v1.2.4)

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Optimize and increase your framerate with DLSS! This tool does its magic by upscaling lower-resolution input to generate high-quality frames. This boosts performance with close to no quality loss!

Boost your frames with DLSS Upscaling for Unity!

DLSS is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!

If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS!

Easy to use

Simply drag our DLSS component on your camera and you’re all set to go!

Both Built-in and URP are a simple drag and drop.

DLSS has been extensively tested with all default Unity Post-Processing, however we can’t guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we’ll see if we can help add support for it!

AAA Anti-Aliasing

DLSS features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project’s performance!

Original_Link: https://assetstore.unity.com/packages/tools/utilities/dlss-upscaling-for-unity-262761

Download Links:

Asset Version (v1.2.4)

Asset Version (v1.2.3)

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