Custom Movement (5.4)

5
(1)

Custom Movement implemented with 100% Blueprint that supports ladder and climbing movements.

Implemented in Custom Mode of CharacterMovement and supports network play.

All move logic is handled by BP_CustomMovementComponent.

So your character blueprint requires minimal work. (In the screenshot, you can see all the nodes for CustomMovement to use in your character.)

Preview Video : https://youtu.be/IxvaJ0FxRmo

Executable demo : https://drive.google.com/open?id=1ghLxUtp7zKYJulsxZgb8vDLvcly0uLoE

How to perform multiplayer tests in the Executable demo

  • Server console command : Open DemoMap?Listen
  • Client console command : Open ServerIP (For example: Open 127.0.0.1)

Tutorial videos : https://www.youtube.com/channel/UC8FVRhDGT9UJMo6amFv9gow/videos

Updates for UE5

 – Available from UE5.4 version or higher

 – Project based on UE5 third-person template

 – Changed animation for Manny

 – Demo : https://drive.google.com/file/d/1yTBDSzx6LoPcZV6scVTHyoiE-geZ9af0/view?usp=drive_link

 – Preview : https://www.youtube.com/watch?v=tXGBOjBNRso

Technical Details

Features:

  • Custom Movement
  • Ladder
  • Climbing
  • Network Play

Number of Blueprints:

2 Enumeration

  • ECustomMovementMode
  • ECustomMoveZoneType

1 Struct

  • SCustomMoveZone

3 Interface

  • BPI_CustomMovementCharacter
  • BPI_CustomMoveZone_Ladder
  • BPI_CustomMoveZone_Climbing

7 Blueprint

  • BP_ExampleCharacter
  • BP_CustomMovementComponent
  • BP_Zone_Holds
  • BP_Zone_Ladder
  • BP_Zone_LadderFromTop
  • BP_Zone_StretchableLadder
  • BP_Zone_StretchableLadderFromTop

2 Animation Blueprint

  • ABP_CustomMovement
  • ABP_ExampleCharacter

1 GameMode

  • BP_CustomMoveThirdPersonGameMode

Input: Gamepad, Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/custom-movement

Download Links:

Asset Version (5.4)

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