Todo Logging v1.1.3 (5.3)VIP 

The first TODO tracking tool completely integrated into your Unreal workflow. Keep your focus inside the editor!


•  save todos persistently

•  group todos into folders

•  filter options

•  edit when you need to

•  customize assignees and categories

•  track your progress

Overview on how to use & run:

built completely from native widgets

easy to extend with blueprinting

fully integrated in your UE workflow


1.1.2 (26.06.2023):

UE Engine 5.2 supported

1.1.2 (06.02.2023):

  • showing full todo text as tooltip for better feedback on longer todo inputs
  • added safeguard to prevent accidental duplicates by using trim to cleanup input before commit
  • commit inputfield is keeping focus to let user continue commits more comfortably
  • added flash animation on commit
  • added small fix for settings panel – wrapping changed
  • fixed todo list overlapping input area on longer lists
  • added version element in settings panel

1.1.1. (22.12.2022)

  • fixed bug of input field not clearing text on commit
  • fixed big fonts on 5.1 settings elements

Technical Details

  • Features:
  •     todos and details as well as configuration are saved persistently, all information logged and available on restarting.
  •    filter options for members and categories
  •    edit your todos at anytime
  •    sort todos into groups by drag & dropping them onto custom folders
  •    progress tracking of all todos with visual indicator

Code Modules:

  •  TodoLogging Module for Editor feedback – initialization message

Number of Blueprints: 10

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32


Download Links:

Asset Version v1.1.3 (5.3)


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