SKG Shooter Framework V2 (5.3, 5.4)

5
(2)

Blueprint Exposed, Multiplayer Ready, FPS Framework. The V2 of the plugin is for Engine Versions 5.3 and Newer

Technical Details

Features:

  • Written Entirely in C++ with Components, No actor classes or interfaces
  • Full Procedural Animation System
  • Attachment system for all types of customization including characters
  • Custom Physical Materials
  • Magnified Scopes
  • Simulated Scope Eye box
  • Lights/Lasers
  • Forward Grips
  • Magnifiers
  • Offset Mounts
  • Range Finders
  • Red Dots/Holograph Sights
  • Changing Reticles
  • Changing Reticle Brightness
  • Night Vision
  • Thermal Vision
  • Muzzle Devices (such as suppressors and compensators)
  • Firearm Collision Handling
  • Much Much More that cannot even come close to fitting in this list!

Code Modules:

  • SKGAnimGraphNodes
  • SKGAttachment
  • SKGLightLaser
  • SKGMuzzle
  • SKGOptic
  • SKGOptional – Can be ignored
  • SKGPhysicalMaterialModule
  • SKGProceduralAnim
  • SKGProjectile
  • SKGRangeFinder
  • SKGShooterFramework
  • SKGShooterFrameworkCore
  • SKGShooterFrameworkEditor

Number of Blueprints: In Example Project

Number of C++ Classes: 34

Network Replicated: Yes

Supported Development Platforms: Win64, MacOS, Linux, SteamVR, Oculus

Supported Target Build Platforms: Win64, MacOS, Linux, SteamVR, Oculus

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/ultimate-multiplayer-first-person-shooter-template

Download Links:

Asset Version v1.2.4 (5.4)

Asset Version v1.1.5 (5.3)

Click on a star to rate it!

Average rating 5 / 5. Vote count: 2

No votes so far! Be the first to rate this post.

1 thought on “SKG Shooter Framework V2 (5.3, 5.4)

Leave a Reply