Scorcher – Modular Military Buggy (5.1+)VIP 

Scorcher – Modular Military Buggy (5.1+)VIP 

Important: Before adding this asset to your project, make sure to enable the Chaos Vehicles plugin (Unreal Engine 5+).

Scorcher is a high-quality modular military buggy designed for real-time use in Unreal Engine. Built with flexibility in mind, all major components, such as bodykit, lights, weapon systems, and accessories are separated into modular meshes, allowing full customization and easy integration into your projects.

The vehicle comes with a fully configured Animation Blueprint for realistic suspension behavior, powered by Chaos physics, delivering dynamic and believable movement.

This product is licensed for use under the terms of Faband is intended to be acquired exclusively through the Fab platform. Any redistribution, resale, or unauthorized sharing of this asset, in whole or in part, is strictly prohibited.

This package includes a complete Vehicle Blueprint featuring:

  • Chaos vehicle control implementation (fully driveable setup)
  • Modular System Component for configuring detachable parts and their properties
  • Integrated weapon control system
  • Dynamic material controls (lights, dirt masks, dashboard screens)

Designed for both cinematic presentation and interactive use, Scorcher combines detailed visuals with clean and scalable Blueprint systems, making it ideal for games, simulations, and showcase environments.

Features

  • Manually crafted UV layout
  • High-quality materials and textures
  • Fully modular asset system
  • Real-time skeletal suspension simulation
  • Functional dashboard and screens
  • Dirt mask materials
  • Clean and organized Blueprints (modularity + vehicle control)
  • Driveable vehicle setup

Additional information

Included Assets

  • 1 Main Scorcher Skeletal Mesh (SKM)
  • 10 Modular Assets:
    • Scorcher Bodykit (SM)
    • Scorcher Back Cover (SM)
    • Optical POD (SKM)
    • Mounted Weapon (SKM)
    • Antenna (SM)
    • Exhaust (SM)
    • Front Lights (SKM)
    • Rear Lights (SM)
    • Wheel (SM)
    • Grid Windshield (SM)
  • Fully integrated materials and textures for all meshes
  • Blueprint-based animation system for skeletal components
  • Weapon animation
  • Vehicle Blueprint with driving and control logic
  • Modular configuration Blueprint Component

Technical Details

  • Number of Meshes: 11
  • Triangle Count (LOD0 Main Mesh): ~225K
  • Vertex Count (LOD0 Main Mesh): ~207K
  • LODs: 5 levels for Main Mesh (made manually)
  • LODs: 3 – 4 levels per Asset mesh
  • LODs carefully optimized and refined for consistent visual quality across distances
  • Materials: Up to ~4 per mesh
  • Texture Resolutions: 512 – 4K
  • UV Mapping: Manually unwrapped
  • Modular Setup: Yes
  • Development Platform: Windows

Original_Link: https://www.fab.com/listings/d43bbbac-a979-472b-a772-a2a7046e31a5

Download Links:

Asset Version (5.1+)

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