It’s a complete riding system. It includes two riding systems. The RM System is to use with root motion animations and the IP System is to use with in-place animations. The both systems have multiplayer support.
These systems let you create mountable and ridable characters. It was completely written in blueprints for feasibility and scalability. These are configurable via parameters. Please check out the demos.
Disclaimer:
- This asset doesn’t contain horse models, horse Animations, and horse rider animations.
- This asset contains the riding system components and some examples using Epic free assets.
Technical Details
Features:
- RM System (for root motion animations)
- IP System (for in-place animations)
- Multiplayer
- Mountable Character
- Controllable Character
- Many configurable parameters
- Capable of Jump, Walk, Walk Reverse, Trot, Canter, Gallop, Sprint, Rearing, Rearing Left/Right, Turns, Swim, Fly
- Base Characters with Many Configurable Parameters
- Easy to Integrate
- Contains Some Example Characters
Version: 1.3.4
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/riding-system-in-blueprints