NPC Optimizator – it’s a plugin provide you flexible automatic NPC optimization for you game.
Do you have a need for a large number of NPCs in a frame, but the standard solution slows down the performance?
No problem, just add an optimization component to your NPC and run the game – you will see a huge performance boost. If you wish, you can always adjust the optimization for each wave separately in order to balance between the quality and speed of your NPCs.
- Automatic NPC optimization based on Character & Pawn class
- Huge amount of setting for balancing quality & performance
- No limitations for NPC logic
- Plugin optimize skeletal meshes, movement component & ai controller
- You can choose the components for optimization yourself using the special tag
- Easy integration
- Up to 6x faster on average (out of box)
- Fully written in C++
- Works theoretically on all platforms
- Allows to use for optimization of any characters with skeletal meshes, including in multiplayer game
- NPC Optimizator (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: Work for local player. Listen server & dedicated server – not supported now.
Supported Development Platforms: Windows, Linux, Mac OS
Supported Target Build Platforms: Windows, Linux, Mac OS, Android
Potentially work on but need to be tested: PS4, XboxOne, IOS