Natural Movement – AI Smoothing System (5.1+)VIP 

First Asset from Natural Series.
The shortest path isn’t always the best. With this Plug & Play component, give your agent’s movements a more natural pace, avoiding the robotic motions of default pathfinding. Fully made in blueprint.

Features:

  • Plug&Play
  • Various Customization Settings
  • Additive to Default Move To and Any Pathfinding system
  • Context Steering for obstacles
  • Full Blueprint
  • No Code Required

— v.1.1 —
New Features:

  • Dynamic Direction Interpolation basesd on Current|Desired Direction (higher angle faster interpolation)
  • Dynamic Throttle based on Current|Desired Direction (Higher angle lower throttle)

Debugging:

  • Nav Path Visualization

Demo:

  • Aerial View | Attached Cam Toggle
  • Default NPC Vs Steering Movement NPC Toggle
  • NPC Max Speed & Yaw Rotation Rate Control
  • Show|Hide Control Panel

— v.1.2 —

  • New Features:
  • (Advanced) Custom Direction Input: Enable integration to other movement system based on directional inputs
  • (Advanced) Auto Manage Feed: Disable to send natural smoothing behavior to other movement systems.

— v.1.3 —

  • Removed Tick Event from the component replaced to Internal Timer. (Avoids Project Settings)
  • Toggle Component Volume (Automatically Disables NaturalMovement when in this area)
  • Custom Goal or Direction + Custom Acceptance Radius (CustomMode Only)
  • Custom Throttle Toggle Function (Enable/Disable Throttle when In custom Mode)
  • Debug Context arrows Now Match Trace Lenght
  • Actor Agent Support

Technical Details​

Number of Blueprints: 2 (Core) + 6 (demo purposes)
Network Replicated: (Not Required)
Supported Development Platforms: Any
Documentation: Documentation
Important/Additional Notes: Enable “Use Acceleration for paths” in your Character Movement Component.

Original_Link: https://www.fab.com/listings/6793111e-12e0-4c35-a580-0c07ee39771c

Download Links:

Asset Version (5.1+)

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