Advanced Flock System (4.25, 4.26, 5.4)


Fish react to any primitive objects with a collision of any complexity and react on any pawn or characters. This plugin uses multithreading.

Technical Details


  • 5000 fish instances 120+ FPS. 20000 fish instances 50-60 FPS on AMD Ryzen 5 2700x.
  • You can select the desired number of threads and the number of fish instances!
  •  One C++ class
  •  Two actor blueprint
  •  3 Fish static mesh
  • 1 Aquarium static mesh
  • 3 Materials for fish with animation wings
  • Texture Resolutions 1024×1024
  • One BP class Pawn for testing
  • Doesn’t require knowledge of C ++

Code Modules:

  •  AdvancedFlockSystem (Type: Runtime)

Number of Blueprints: 2

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64


Download Links:

Asset Version v1.3.6 (5.4)

Asset Version v1.3 (4.25, 4.26)

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