This asset offers a robust and performant blueprint code framework of third-person/first-person melee combat where any weapon can be equipped on any hand.
Features:
- Two Handed Combat:
Freely equip any item in any hand.
- First Person and Third Person View Modes:
Switch between first-person and third-person. First-person camera isn’t attached to the TP mesh to avoid motion sickness.
- True Damage Hit Tracing:
No smoke and mirrors, weapons must physically hit surfaces to apply damage
- Dynamic Hit and Death Reactions:
Characters react authentically, falling with realistic bone impulses.
- Animations included:
Fully compatible and scaled to Epic’s skeleton
- Lightweight and Performant:
Designed with performance as the main priority, utilizing ticks only for cosmetic elements, short duration tracing and removable features, such as pick-up prompts.
- Responsive Combat:
Emphasizing gameplay responsiveness over fidelity.
- Universally Adaptable:
Tailored to suit the melee combat needs of most projects. Crafted as a flexible and user-friendly foundation, with optional features like dodge rolling, allowing ample space for your creative concepts to flourish.
- AI Combatants:
Includes team detection and four example classes for comprehensive AI integration.
- [NEW]Â Easy Integration:
Featuring a plug-and-play melee actor component, ensuring a swift and straightforward incorporation of combat functionality.
- Organized Blueprint Nodes:
Well-structured and commented blueprint nodes for ease of understanding.
- Pay per feature:
In order to keep low prices, the price will only increase when new content is added or updated.
- Low Poly Arena Map Included
Update 1
- Sheathe / unsheathe animations
- Better dodge rolling animations
- Input buffering
Update 2
- Complete code rewrite, now with the melee functionality neatly housed in the new melee actor component for even easier integration.
Please share your review, whether positive or negative—it helps a lot. Thank you!
Technical Details​
Upcoming features
- [66% Done]Â Magic & Spells
- [33% Done]Â Better documentation
- Archery
- Parrying
- Both hands for the same weapon (Like great axes)
- Power attacks when attack is held
- Network replication
Completed features
Sheathe animationsInput bufferingEasier integration using actor componentsVideo tutorialBetter dodge-rolling animations
Number of Blueprints: 25
Input: Keyboard and Mouse
Network Replicated: No
Documentation:
- Link
- Removing first-person features
Important/Additional Notes:
- Basic knowledge of Unreal Engine is required if you plan to expand this pack.
- The price will increase for each content update (Not bug fixes)
- I’m the sole worker on this project, so updates might take a bit. I’m doing my best to deliver them promptly. Thanks for your patience.
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/brushify-scifi-buildings-pack