Magic Time – Control Time per Object (Local Time Scale) v1.1VIP 

Magic Time – Control Time per Object (Local Time Scale) v1.1VIP 
0
(0)

Magic Time – Local Time Scale brings per-object local time scales to your project. What does that mean?!?!

It means you can stack time scale influences onto a single object so that each object can have independent time from other objects, allowing you more control over how individual objects move through your project.

âž¡ Make all enemies slow down

âž¡ Change the speed of an individual object

âž¡ Create zones where time speeds up or slows down

âž¡ Take control over your timescale

âž¡ Easy to use: Replace Time.deltaTime with MagicTimeUser.DeltaTime

Original_Link: https://assetstore.unity.com/packages/tools/utilities/magic-time-control-time-per-object-local-time-scale-298494

Download Links:

Asset Version (v1.1)

UPGRADE YOUR ACCOUNT TO DOWNLOAD

You must have " VIP " membership to download these files

Click on a star to rate it!

Average rating 0 / 5. Vote count: 0

No votes so far! Be the first to rate this post.

Leave a Reply