The Inventory System X is a convenient and easy-to-use tool with many high-quality features executed with great attention to detail.
Technical Details
Features:
- Customizable inventory and item sizes.
- Equipment slots can be customized in any desired way, including adding, removing, and resizing them.
- Switchable tabs allow users to add their own widgets to the tabs and seamlessly switch between them.
- Full gamepad support and dynamic icon change when switching input devices.
- Powerful interaction component that can be easily integrated into any system.
- Items can be combined, used, split, rotated, moved, discarded, and inspected.
- Any item can be added to the shortcut bar if desired.
- Save and Load System. Allows for saving and loading of items, including dropped items, chest contents, and inventory. Interactions such as unlocked doors will also be saved.
- The ability to enable additional slots panel that appears when organizing items in the inventory.
- A separate settings file is available for almost all inventory parameters.
- You can customize over 20 sounds for various interactions within the inventory system.
- All the necessary functionality has been added to easily integrate with your weapon system.
Code Modules:
- InventorySystemX [Runtime]
- Input_ISX [Runtime]
- InventorySXEditor [Editor]
Number of Blueprints: 37 (23 UMG)
Number of C++ Classes: 9;
Network Replicated: Yes
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: Win64, Mac, Linux, PS4, Xbox One
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/b804d0c431f9433d972a1aa95a6641e6
Download Links:
Asset Version (5.0, 5.1, 5.2, 5.3)