Fully Blueprinted Dynamic Map System. Designed with flexibility and performance in mind, this system is perfect for both single-player and multiplayer games, providing a robust and intuitive UI inspired by the iconic map from some of the recent notable titles.
Key Features:
- Landmarks & Points of Interest: Easily highlight landmarks and points of interest with customizable icons that enhance navigation and player engagement.
- Player-Shared Markers: Players can place markers on the map, which are visible to all players in the game. These markers are also represented in the environment, providing a cohesive and interactive experience.
- Category-Based Icon Management: Easily organize and manage icons with a category system that allows you to sort, show, and hide specific icons based on your custom-defined categories. For example, you can create categories like “Shops” or “Tactical Buildings,” and toggle visibility to show all, none, or select groups of icons, providing players with a tailored and streamlined map experience.
- Customizable Resolution: Supports a wide range of resolutions, including uncommon presets, ensuring your map looks sharp and performs well on any display.
- Material-Based Map: This interactive map system is deployed on a material, ensuring exceptional performance compared to traditional scene capture methods. This approach provides high fidelity without sacrificing frame rates.
- Pan & Zoom: Navigate the map smoothly using the built-in pan and zoom functionality. Whether using a mouse, keyboard, or controller, the map is fully accessible and responsive.
- Dynamic Character Display: Characters, whether enemies or allies, are dynamically shown on the map using Blueprint Components (BPC). Easily toggle their visibility or change their icons on the fly.
- Customizable Icons: Icons on the map can be customized to flash or remain always visible, even if they are outside the currently displayed area of the map.
- Effortless Map Placement: Integrating your map into the game is simple, with no need for external software like Photoshop. The background can be easily swapped to fit your game’s aesthetic.
- 100% Blueprint: The entire system is built in Blueprint, with clear, readable codes.
- Show/Hide Icons: Control the visibility of specific icons, providing players with a clean and uncluttered map view when needed enhancing users interactive experience
- Multiplayer/Singleplayer Support: Optimized for both multiplayer and single-player experiences, with seamless synchronization across different game modes.
SFX created for Zoom in, Zoom out, Mark and removing Pin
This Dynamic Map System is a must-have for developers seeking a highly customizable and optimized map solution that enhances both the UI and UX of their game. Whether you’re building an action-packed multiplayer game or a story-driven single-player adventure, this system offers the flexibility and performance you need to create an immersive and engaging experience.
Technical details
Static Meshes: 8
Skeletal Meshes: 1
Enums: 3
Number of Blueprints: 7
Inputs: Keyboard, Mouse
Network Replicated: Yes
Windows: Yes
Original_Link: https://www.fab.com/listings/25fb0b33-1528-4bcb-a232-4da89130c339




![[Blueprint] RFID Helper (NFC) UE (5.6, 5.7)VIP [Blueprint] RFID Helper (NFC) UE (5.6, 5.7)VIP](https://i1.wp.com/media.fab.com/image_previews/gallery_images/1db2df0e-8971-4d8a-a6b2-0f32539de063/9cc550f8-fd7c-4f6e-a015-f694cf64817d.jpg?w=480&resize=480,360&ssl=1)




