Goblin scout (v1.0)

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Goblin scout model for game fantasy worlds.

Rig:

  • Humanoid

Blend shape:

  • Apple blendshapes / ARKiT

Mesh:

  • The model is completely modular, you can remove or add any part you want.

Textures:

  • Naked Body: 4k
  • Clothes: 4k
  • Feathers: 2k
  • Weapon: 2k
  • Outfit: 2k
  • Eyes: 1k

Extra bones:

  • eyes
  • jaw
  • tongue
  • bags
  • feathers

Polycount:

  • Mane mesh: 50956 vertex.

Technical details

Number of textures: 19 mane textures, 6 textures for HDRP.

Texture dimensions: 1k, 2k, 4k.

Polygon count of Goblin scout: 50956 tris.

Minimum polygon count: 50956 tris.

Maximum polygon count: 50956 tris.

Number of meshes/prefabs 5 mesh/5prefab

Rigging: Yes(humanoid)

UV mapping: Yes

LOD information (No)

Types of materials and texture maps: PBR(MetallicSmoothness) Mat,textures. HDRP only textures.

Original_Link: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-scout-214098

Download Links:

Asset Version (v1.0)

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