Fighting Stage Environment with 181 Unique Meshes. All showcased assets are included and high-quality.Â
Technical details
Features:
- 181 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Size: 1024
Texture Size Note: We Reduced Texture sizes to 1024 for this project because it wasn’t within the upload limit, you can open a ticket or write from discord server to get the higher resolution textures and we can send you
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 111K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Statue, Grass, Tree, Moon, Fire Briezer, Rock, Lantern, Weapons, Candle etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Floor, Pillar, Roof, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 181 Unique Meshes
Number of Materials and Material Instances: 87
Number of Textures: 264
Supported Development Platforms: All Platforms
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.The package uploaded as a HDRP file. You can import the URP file in the package to use in your project.
Original_Link: https://assetstore.unity.com/packages/3d/environments/fantasy/fighting-stage-environment-fighting-264738