EndlessBook is more than just an animated mesh. It comes complete with scripts to handle updating your pages, animating the book states and page turns, functionality for dragging a page manually, swapping out static models when not animating, and firing handlers when the book changes state or starts / stops a page turn.
Make your pages come alive with custom shaders and render textures. Offer an interactive experience to your users that sets your project apart!
• One animated book: 5 materials, 1212 vertices, 1960 triangles, 1 skinned mesh renderer, 51 bones
• Closed Front static mesh: 1 material, 348 vertices, 464 triangles
• Open Front static mesh: 2 materials, 564 vertices, 838 triangles
• Open Middle static mesh:
> High Quality: 5 materials, 1212 vertices, 1960 triangles
> Medium Quality: 3 materials, 740 vertices, 1144 triangles
> Low Quality: 3 materials, 600 vertices, 1004 triangles
• Open Back static mesh: 2 materials, 564 vertices, 838 triangles
• Closed Back static mesh: 1 material, 348 vertices, 464 triangles
• Demos showing the different capabilities of the plugin
• Fully documented source code, user manual, quick start guide, forum, and website
• Templates for cover and page textures
Original_Link: https://assetstore.unity.com/packages/3d/props/endlessbook-134213