Dragon Portal Fantasy Low Poly with basic FX and Morph via animated materials drive by actor Blueprint.
Preview: https://www.youtube.com/watch?v=mVG4TWtKLns
This is the continuation of my previous product Dark Portal, Angel Portal.
This is a stylized Portal Fantasy style, very low poly, composed of five assets (1 platform, 1 Banner, 1 Portal, 1 Altar, 1 Pillar.
Asset has a little FX light, animated material, or Morph Drive by Actor Blueprint who launches some little animations.
Watch the video for more details.
Banner is supplied with 3 Blazons.
I am currently working on other versions of the portal.
Technical Details
Features:
Physically Based Rendering: Yes
Number of Textures: 52 Textures
Collision: Yes, automatically generated
Texture Sizes: 2048
Scaled to Epic skeleton: No
Vertex Count: Altar 1400, Platform 995 , Pillar 1550, Banner 1600, Angel Portal 5270
LODs: 0
Number of Meshes: 5
Number of Actor Blueprints: 6 (lion 3 different banner)
Number of Materials and Material Instances: 13
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Mac, PC, Ps4 (not tested on mobile)
Documentation: No
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/dragon-portal