Dialogue and Quests (v1.17)

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Dialogue and Quests is an event system that allow to define branching dialogues, conditional events and quests directly from the Unity inspector.

Define triggers, add conditions and different effects, add dialogues, and have choices in those dialogues impact future events in the game.

Features

-Branching dialogues with choices

-Event triggers (interact with NPC, enter region, or by script…)

-Conditions that can be added to events or dialogues (predefined or call your own function)

-Effects that can be added to events or dialogues (predefined or call your own function)

-NPC relations (increase a NPC relation to change how they react to you)

-Animated portraits

-Quests status, and quests panel.

-Create various events (ex: spawn enemies when player enter a region).

-Customizable effects and conditions (easy way to link your own code)

-Save/load

-Mouse, keyboard and gamepad controls

-No scripting required (unless you want to use custom triggers/effects/conditions)

Original_Link: https://assetstore.unity.com/packages/tools/behavior-ai/dialogue-and-quests-183780

Download Links:

Asset Version (v1.17)

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