Meet Raven – a AAA-quality character built for Unreal Engine 5, designed with advanced customization, real-time performance, and game-ready features in mind. Whether you’re a developer, cinematic artist, or virtual production team, Raven delivers the flexibility and control needed for modern character workflows.
With thousands of visual variations, responsive physics simulations, and a fully featured overview level, Raven is much more than a model — she’s a complete character solution.
🔧 What’s Included:
- 200+ Facial & Body Morph Targets – Includes ARKit support, tongue twists, and phoneme-ready shapes.
- Fully Rigged Control System – Custom body and facial Control Rig adapted for ARKit morphs.
- IK Foot Placement – Integrated directly into the playable character blueprint.
- Procedural Animation System – Built-in Post Process Animation Blueprint handles hair, clothing, and accessory physics dynamically.
- Versatile Texture Variations – Easily switch between looks with multiple texture sets.
- Highly Customizable Shaders – Deep material control across hair, clothing, skin, and gear.
- Rigged to Unreal Engine Standards – Includes full IK, plus extra bones for simulating cloth, hair, accessories, and more.
- Windwalker Echo-Compatible Setup – Works just like Epic’s Echo character. Comes with an alternative third-person BP version (no IK).
- Two Level Presets – Includes a polished Beauty Render Scene and an in-depth Overview Level showcasing all features.
- Bonus Weapon Asset – Includes a free stylized weapon sharing the same master material system for seamless integration.
- Clean Project Structure – Proper folder hierarchy, naming conventions, and full Unreal Engine compatibility.
and more.
This character is designed to be easy to drop into existing projects, while still offering full control for advanced users. Every shader, blueprint, and rig has been built with both flexibility and performance in mind.
Technical details
Features:
- 212 Facial Morph Targets (ARKit/TongueTwists/Phonemes)
- Free weapon included
- Body and Facial ARKit abled Control Rig
- Highly Customizable shaders
- Rigged Modularity on the clothing
- Dynamic Procedural Animations
- Complex Playable Blueprint (Windwalker Echo adapted)
- Optimized geometry
- IK-Foot Placement built-in on the Echo blueprint
and more.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: 35
Animation types (Root Motion/In-place): Walk, Jog, Run, In-Place, Turn Around (Windwalker Echo and UE5 Manny retargeted), Facial Animation example, and Pose Drivers
Vertex counts of characters:
- Raven: 259.058
- Morning Star: 8.497
Number of Materials and Material Instances:
- Raven: 20
- Morning Star: 1
Number of Textures:
- Raven: 73
- Morning Star: 4
Texture Resolutions: 256×256 to 4096×4096
DISCLAIMER:
This product supports Lumen and Nanite for Unreal Engine 5.0+
Original_Link: https://www.fab.com/listings/dea99afb-706e-4c87-a5df-6d86e6fb764e







