Antique artifacts from the Song Dynasty in China, including the Guanyin Bodhisattva cliff carvings located in Chengdu, Sichuan Province. Very suitable for content creation of various oriental themes. Scanned in high-definition and then carefully restored using ZBrush, accurately depicting the historical authenticity of the artifacts, ensuring enhanced usability and integrity . This stone sculpture model is not closed. These assets can only be seen from the front. When viewed from the back, they are incomplete. When used, try to use the backing stone. The only static mesh number is 14, which can be complete, except for Taken apart, it can also be used individually.
Technical Details
Features:
Project file contains restored ZBrush source file, FBX file contains high polygon and LOD 0 level files, TEX file contains original texture files.
Number of unique meshes: 642071
Collisions: No
Number of vertices: 321539
LOD: Yes
Number of materials and material instances: 5
Number of textures: 20
Texture resolution: 8192×8192
Supported development platforms:
Windows: Yes
Mac: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/grottocarving