Update [August 2023] – Support for Unreal Engine 5.2
A Sci-Fi racing package built around anti gravity vehicles. Key part of this package is the physically based Vehicle controller with a fully customizable physics setup: adjustable levitation height, thrust-, airbrake-, stabilization and drag forces. Additional features like auto align functionality, animated airbrakes and dynamic camera movements contribute to a smooth and polished driving experience. The spline based autopilot offers the ability to switch to automatic controls and to set up simple AI ships.
This package contains:
- Vehicle Physics Controller + Autopilot
- Spline Track Blueprint with Terrain Alignment, Procedural Spline Generation, Add Checkpoints and Boostpads
- Racing Manager: Checkpoint System, Lap Counter, Player Positions
- Sample UI: Race Information, Pre-and Post Race Overview
Note: This Package requires a good understanding of Blueprints and 3D Meshes
Technical Details
Features:
• Adjustable levitation height and forces
• Auto align to surface
• Flexible driving behaviour
• Magnetic lock to surface
• Smooth camera setup
• Animated airbrakes
• Boostpads
• Spline track Blueprint
• Smooth keyboard and controller input
• Well commented and modular Blueprints
• Demo environment included
• Network replicated
Number of Blueprints: 5
Input: Keyboard, Gamepad
Network Replicated: Yes
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All Platforms
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/anti-gravity-vehicle







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