Insects react to any primitive objects with a collision of any complexity and react on any pawn or characters. And find idle points.
Update 1.7.5
+ Fixed issue with different speeds for different number of instances. The animation is now smoother.
+ Small optimization.
Technical Details
Features:
Easy use!
One C++ class
One actor blueprint
2 Insect static mesh
1 Hive static mesh
4 Materials for insects
Texture Resolutions 1024×1024
The core code is realized by C++.
Doesn’t require knowledge of C ++
Code Modules:
FlyInsectsSystem (Type: Runtime)
Number of Blueprints: 1
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/advanced-fly-insects-system




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