NPC Optimizator – automatic optimize NPC for you game (5.1, 5.2, 5.3, 5.4)

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NPC Optimizator – it’s a plugin provide you flexible automatic NPC optimization for you game.

Do you have a need for a large number of NPCs in a frame, but the standard solution slows down the performance?

No problem, just add an optimization component to your NPC and run the game – you will see a huge performance boost. If you wish, you can always adjust the optimization for each wave separately in order to balance between the quality and speed of your NPCs.

Technical Details

Features:

  • Automatic NPC optimization based on Character & Pawn class
  • Huge amount of setting for balancing quality & performance
  • No limitations for NPC logic
  • Plugin optimize skeletal meshes, movement component & ai controller
  • You can choose the components for optimization yourself using the special tag
  • Easy integration
  • Up to 6x faster on average (out of box)
  • Fully written in C++
  • Works theoretically on all platforms
  • Allows to use for optimization of any characters with skeletal meshes, including in multiplayer game

Code Modules:

  •  NPC Optimizator (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: Work for local player. Listen server & dedicated server – not supported now.

Supported Development Platforms: Windows, Linux, Mac OS

Supported Target Build Platforms: Windows, Linux, Mac OS, Android

Potentially work on but need to be tested: PS4, XboxOne, IOS

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/npc-optimizator

Download Links:

Asset Version v1.6.6 (5.4)

Asset Version v1.6.6 (5.3)

Asset Version v1.6.2 (5.1, 5.2)

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