Cloud Shadows FX is the easiest way to add great-looking, smooth and performant cloud shadows to your landscapes in built-in and URP.
*** Key Features ***
– Friendly setup. Import the asset, add the effect to your scene as you would create a GameObject and customize to your liking.
– Customizable. As all of our assets, Cloud Shadows FX provides many inspector settings that let you configure any aspect of the shadows, including coverage, opacity, distance fade, animation & wind speed, customizable textures, etc.
– Profile based. All settings are stored in a cloud shadows profile asset which you can reuse across scenes or easily switch in the inspector.
– Super smooth. The technique used allows you to create super smooth shadows at any distance, with any degree of opacity/transparency and no noise/dithering.
– Colored shadows: shadows can use a tint color for special environments/effects.
– Extra cloud layer: in addition to shadows, the effect can also render a layer of clouds which are aligned with the shadows. These clouds are not volumetric, thus are performant and great for top-down games.
– Coverage Mask: let you specify areas where cloud shadows shouldn’t be visible. Includes an in-SceneView painter.
– Includes one demo scene.
*** Compatibility ***
– Tested on Windows, Mac, Android, iOS and WebGL.
– Supports built-in and URP.
– Compatible with Unity 2022 and Unity 6, including Render Graph.
– In URP, make sure Depth Texture option is enabled.
– Supports perspective & orthographic cameras in 3D scenes.
– Doesn’t support 2D scenes.
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/cloud-shadows-fx-267702









