A fully physics-based active ragdoll character controller system as well as other prefabs such as Ai / NPC controllers, props, and puzzle triggers to help you easily create a physics based game!
Features:
- Drag & Drop, game-ready, simple & full-body active ragdoll player prefab
- Easy to use scripts for grabbing, controlling joints / ragdoll, collisions, Ai, puzzle triggers, and everything else you could need to make a physics game
- Fully physics driven animation targeting, easily create new animations / poses
- Customize limb strength, size, weight at runtime
- Easily swap models, add new grabbable objects
Technical details
Render Pipeline Used: UniversalRP-HighQuality (Universal Render Pipeline Asset)
Original_Link: https://assetstore.unity.com/packages/tools/physics/active-ragdoll-physics-based-character-controller-simple-fullbod-235075








