*****UPDATE*****
2023/Jan/15
- Fixed IKFoot issue on UE4 Mannequin in Unreal Engine 4 version.
*****UPDATE*****
2022/07/18
- Adding Linear RootMotion Assets – Please try these assets if you would like to avoid foot sliding with not Using RootMotion in game.
- Open the walk animation asset you would like to use in animation viewer inside Rootmotion_linear Folder
- Tick the Force Root Lock check box
- Set the zombie character’s walk speed with same as Root motion movement speed.
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- 22 Realistic zombie Motion. This motion will make your zombie crowd more scary and creepy.
- Most of motions are 4 steps looping. Looks more dynamic and realistic.
- Perfectly Looped motion.
- Works perfect for in game animation or cinematic scene.
- Assets are saved for UE4 and also UE5 Mannequin.
Additional information
Features:
- 22 unique zombie walk motion
- This animation pack will help you create zombie crowds for in-game or cinematics
- All animation assets are created with a seamless loop
- All assets have compatible versions for UE4 and UE5 Mannequin Skeletons|
- FBX source file included
- Supporting RootMotion and In-Place
- Supporting UE4/UE5 Mannequin Skeleton
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 22 RootMotion, 22 In-Place Motion(Same motion saved as In-Place motion)
Animation types (Root Motion/In-place): Supporting both Root and In-Place motion
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Original_Link: https://www.fab.com/listings/ef157fbd-e44b-4b8a-bac1-34765120ad34









