Advanced Game Logging (GLS) UE5.5

Advanced Game Logging (GLS) UE5.5
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The Game Logs System (GLS) is a powerful Unreal Engine 5 plugin for real-time log management, even in shipping builds. Designed for developers and QA, it offers flexible filtering and seamless control across desktop, mobile, and console platforms.

Key Features of GLS Plugin

🟢 Real-time log viewing, even in shipping builds

🖥️ In-game overlay for seamless log monitoring during gameplay

🎯 Advanced filtering by verbosity, category, class, object, and custom tags

📁 Named Tabs – organize logs by systems or tasks, saved between sessions

↔️ Resizable filter panel – adjust UI layout to fit your workflow

Animated indicators show when logs appear/disappear in each category

🔀 OR / AND filtering logic – switch between broad or strict matching

🙈 Hide logs with one click using the eye icon, with persistent settings

📌 Sort categories by activity – most relevant logs always on top

🧹 Clear logs without losing filters – dimmed categories remain visible

🌐 Multiplayer-ready – filter by PIE instance, controller ID, and network role

📱 Works on all platforms, including mobile and consoles

💾 Save, reload, and export logs with full metadata and timestamps

🔄 Persistent sessions – filters, tabs, panel sizes and UI state auto-restored

Handles up to 1 million logs with excellent performance

🛠️ Customizable via Project Settings – tune log capture and display

👨‍💻 Built for developers & QA teams – streamline your debugging process

Actively used in the development of our own AAA project, guaranteeing quality and fast support.

Original_Link: https://www.fab.com/listings/c558f5b4-0b5f-4342-acb4-c17461e541e8

Download Links:

Asset Version (5.5)

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