Infinity Weather (4.26+)VIP 

Infinity Weather (4.26+)VIP 

Displacement:

  • two displacement modes (parallax, tessellation)
  • configurable displacement capture blueprint
  • top-down projection of displacements rendered using shape definition in the shader (sphere, capsule, box, cylinder, decal, trace-sphere)
  • skeletal mesh displacement
  • interface for easy integration with all types of actors
  • area of displacement moves dynamically with the actor or camera 
  • time-based snow accumulation
  • displacements can be used for multiple other effects (like grass interaction)
  • small world texture (1024×1024) can handle even 150x150m area
  • example displacement materials ( snow, mud, sand, grass) and ground layers (rock, grass, mud, sand)
  • mixing displacement and dynamic weather.
  • Virtual texturing and layered landscape materials

Sky:

  • blendable volumetric clouds preset, and circulate secondary area of cloud
  • Solar system based on date and coordinates
  • lightning effect (including mesh and material from Lightning Fast)
  • fog, post-process, background clouds, stars, moon, and more
  • sequencer support

Footstep:

  • notification footsteps system
  • example footstep types (SFX, VFX) snow, rain, mud
  • physics material support
  • configurable footstep component adjustable per character
  • footstep volumes with priorities and conditional spawning

Precipitation:

  • Niagara presets of snow, rain, dust, hail
  • GPU-friendly and efficient
  • dynamic movable occlusion maps
  • crossfade wind and rain sound effects

Technical details

Precipitation:

  • GPU Niagara presets of snow, rain, dust, hail
  • dynamic movable occlusion maps
  • wind and rain sound effects

Post-process:

  • post-process effects (raindrops, frozen, sharpen/blur) switched with material permutations
  • pre-translucent effects (rain circles, heat haze, experimental glitter)
  • reacts dynamically to weather conditions

Environment:

  • weather controller actor
  • spherical volumetric fog area and atmosphere and temperature
  • surface material function (snow/wet layer)
  • spline-based rainbow mesh with camera-facing
  • water puddle decal
  • wind reactive: precipitation, ground dust, flags, trees, bushes, grass, emitters, character, sky, water
  • example maps: Snow, Sand, Rain, World

Blueprints: 31

Materials: 61 + 73 instances (122 functions)

Textures: 79 (free starter pack textures included)

Niagara: 25

Sounds: 37

Size: 246mb + 37mb (demo content)

Replication: Yes

Platforms: PC/Console, Windows/Mac

Open world: I believe so. It has not been tested yet on massive maps, but I will.

Mobile: Limited (no displacements, no post-process)

Notes: The package contains example content (Textures/Meshes) from Starter Content used only for demonstration purposes. 

Please keep in mind that your positive ratings and comments serve as the fuel that propels me toward future updates.

Original_Link: https://www.fab.com/listings/6ba31bc6-b06f-46b9-a5c3-2e0d9759e94f

Download Links:

Asset Version v2.0 (4.26+)

UPGRADE YOUR ACCOUNT TO DOWNLOAD

You must have " VIP " membership to download these files

Leave a Reply