Scratches on any surface! Multiplayer Ready! Not only surface scratches, but also a series of performance enhancement elements.
Technical Details
Features:
- Multiplayer Ready.
- Scratches on any surface!
- A series of performance enhancement elements.
- Continuously and dynamically generating accurate scratches during hit trace.
The basic scratch types built into the plug-in include:
- Slash (You can use this type to generate scratches from sharp tools such as swords.)
- Hammer (You can use this type to generate scratches caused by blunt objects such as hammers and stones.)
- Hole (You can use this type to generate bullet hole scratches caused by projectiles such as bullets.)
- Cullet (You can use this type to diversify your bullet holes or blunt scratches.)
- CrackHole (You can use this type to diversify your bullet holes or blunt scratches.)
When scratches occur, you can also generate:
- Accurate Surface Scratches
- Smoke
- Shake Wave
- Sparks
- Detritus
- Slash Line
- Sound
Code Modules:
- GBW_Scratch[Runtime]
Number of Blueprints: 5
Number of C++ Classes: 1
Network Replicated: (Yes)
Supported Development Platforms: PC, other platforms have not been tested
Supported Target Build Platforms: PC, other platforms have not been tested
Supported engine version: UE 5.0, UE 5.1
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/gbwscratch-scratches-on-any-surface-multiplayer-ready