A space station with various sections including a large number of rooms which is connected with detailed corridors assembled by modular pieces and a Huge Hangar that can be used as a train station or spaceship docking area. because of the amount my obsession with details in my works I made almost all of the high-poly base assets in Solidworks which is used in other industries for designing engineering parts and products.
the amount of micro details in each individual asset is high and can be seen in any close-up shot. because of this, it’s suitable for most purposes that need great quality and fidelity be it in a CG-Movie, Game or just a still render.
Technical Details
Features:
- Lighting is fully done in LUMEN
- Set of Sci-fi modular pieces for creating interiors including walls and floors.
- High quality meshes with correct face weighted normal
Number of Unique Meshes: 142 Meshes
Collision: Yes, custom
Vertex Count: Ranges from 1500 vertices to 16000 (For some Big Meshes like Bed, ArtificialFloraDevice and Etc: On average 20000)
LODs: No
Number of Materials and Material Instances: 85
Number of Textures: 165
Texture Resolutions: All Textures in 4K (You can Change it)
Windows: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/big-star-station
Download Links:
Asset Version (5.4)