Two materials per model – Body and Hair, each with two sets of PBR Realistic skins, 4k texture resolution.
Skinned and rigged to Epic skeleton.
Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.
Open Mouth and Zombie Angry Morph targets.
Included are two example blueprints, based on Third Person BP by Epic. (One mesh BP, and Body Parts BP)
Ragdoll Physics Asset already set up.
Eyes have bones also
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- Two Skins, realistic PBR materials
- One Mesh and Separated by Body Parts versions
- Ragdoll setup
- Animations are NOT INCLUDED
- Open Mouth and Angry Morph Targets
- Eye bones
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
IK bones are included: (Yes)
Vertex counts of characters: 15000 for the one mesh, 15500 for the Body Parts variant
Number of Materials and Material Instances: 2 materials for model, Hair and Body, each with two skin variants
Number of Textures: 12
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Target Build Platforms: Windows PC /MAC/XBox/PS4/Android/IOS
Important/Additional Notes: Short notes in the root directory
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/zombie-girl-b