World Streamer 2 v1.7.8 (19 Mar 2025)

World Streamer 2 v1.7.8 (19 Mar 2025)
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Memory streaming and optimization system. Stream your game from a disc in any axis and space, avoid loading screens, change the background terrains into low poly meshes, use floating point fix system.

Technical details

Features:

  • floating point error fix system
  • looped world system
  • low poly mesh background generator for terrain and trees (NatureManufacture and trees with crosses)
  • multi scene editing support
  • multiple layers streaming
  • support for multiple devs working at one area
  • removes world size restrictions and slow down in unity editor at huge or extremely detailed scenes
  • ring streaming (replacement of the objects according to the distance)
  • collider hit streaming option
  • support for extremely big worlds
  • easy automatic processes will save your development time
  • in few clicks you can stream endless world
  • work in any axis and space: 2d, 3d, vertical, horizontal
  • reduce RAM,CPU,GPU,VRAM usage of your game
  • reduce number of objects in your scene
  • spawned player support
  • physics manager
  • load your world in background ( async loading )
  • compatible with amplify, graphine and any other texture stream system
  • loading screen system
  • LOD system for split terrains
  • Our floating point system support unity dynamic navmesh
  • innovative local area updater
  • terrain culling system based on camera view
  • GI and lighting manager
  • Occlusion Culling support
  • terrain manager to cut your terrain into parts
  • fully commented opensource code that will help you to work with World Streamer!
  • direct Atavism MMO system support.
  • HD and URP support
  • compatible with:
    • World Creator
    • Dynamic Nature Foliage
    • Atavism MMO
    • Gaia
    • uConstruct
    • Low Poly Terrain – Polaris V2

Original_Link: https://assetstore.unity.com/packages/tools/terrain/world-streamer-2-176482

Download Links:

Asset Version v1.7.8 (19 Mar 2025)

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