Water Slide System allows you to add various Water Slides to your level easily and ride them down with Tube.
Water Slide System includes:
Blueprints (3):
BP_Water_Slide: highly customizable spline-based slide
BP_Tube: physics-based pawn
BP_Pool_Rectangular: easily create pool to dive in
Meshes (44): Flume (5), Flume collision (4), Pool and Ladder (8), Signs (5), Stairway (16), Pillars (4), Tube (1), Waterfall (1)
Particles (3): Splash (1), Waterfall Foam (2)
Sound (5)
Materials (57)
Textures (21): Floats (6), Concrete (3), misc (12)
DemoMap (from DemoGame) with 8 ready slides + bonus Blueprint (Teleport)
Update 02/2024: more clear and commented blueprints, hide/show water ability, better Tube spawning
Update 04/2024: pillars color can be changed
Technical Details
Features:
- Physics based Tube
- Made with performance in mind
- Gamepad and Force Feedback support
- Sounds
- Ride Slide with possessable Tube
- Finish your ride in Runout, Pool or any other water
- Ride again!
Each mesh feature:
- High quality geometry and UVs
- Polycount is enough for HQ ArchViz but made with performance in mind. No unnecessary polygons.
- Nanite enabled or efficient LODs set up
- Handmade LODs for spline meshes
- Correct lightmap UVs
- Ready for Baked lighting, Lumen, Mobile, Path Tracing
- Game-ready detailed collision
- Handmade optimized collision for flume details
- Real world scale
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/water-slide-system