Featuring a total of 209 prefabs, each containing 1 to 4 particle systems. Most particles are optimized to reduce drawcalls by using animation spritesheets. Texture sizes range from 64×64 to 1024×1024, with an average of about 512×512.
There is a total of 24 categories, including:
– Aurora (3)
– Blood (9)
– Clouds (8)
– Dust (5)
– Explosions (5)
– Fire (25)
– Firework (3)
– Flares (8)
– Fog (14)
– Goo (9)
– Hail (6)
– Insects (6)
– Lava (10)
– Leaves (6)
– Magic (4)
– Rain (8)
– Sand (4)
– Smoke (20)
– Snow (6)
– Sparks (12)
– Stars (4)
– Steam (6)
– Underwater (5)
– Water (17)
Original_Link: https://assetstore.unity.com/packages/vfx/particles/variety-fx-25229