The asset pack includes 4 mesh variations and 7 custom Material Instances. A flexible system of adjusting Materials, allows you to increase their quantity. This asset pack also has 12 custom Animations, all the essentials for an enemy non-player character.
Perfectly matched and looped Animation sequences. The Skeleton is based on the Epic Skeleton and has a facial rig.
- This works through a retarget, but sometimes it can produce funny results because the legs have a physiology similar to the Hind limb. However, movements such as walking and running work well.
- This asset pack does not include a Blueprint with movement logic.
Demo Video: https://www.youtube.com/watch?v=__6Pos9bQH4
Technical Details
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes (Retargeted to Epic skeleton)
Number of Characters: 4
Number of Skeletal Meshes: 4
Vertex Counts of Characters: average 17k
Triangles Counts: 26348, 20972 tris.
Texture Resolutions: 2048, 512
Number of Animations: 12.
Animation Type: In Place
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes:Â No
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/vampire-creature