◙ Featuring ◙
• 375 prefabs, ranging from cliffs and stones to tropical vegetation and palm trees.
• 2 Demo Scenes, one showcasing the environment presented in the promo assets (post processing profile included) and one grid-based scene with all the assets laid out for easy viewing.
• Custom Water Shader with features like edge/surface foam, refractions, color blending and simple waves.
• Simple Boid Tool to simulate animal flock behaviour (Documentation inside the pack).
◙ Asset list ◙
• Vegetation Assets •
(x87) Plants, Flowers & Trees
Vegetation Assets include:
(x27) Trees, such as Palm Trees, and Short trees, Tropical Bushes, etc.
(x60) Tropical Plants, Flowers and Vines.
• Rocks •
(x58) Rocks, ranging from large Cliffs, all the way to small Pebbles.
• Exterior Props •
(x36) Nautical Assets, including Shipwrecks, Boats, Rafts, etc.
(x49) Treasure & Ruins, including various Chests, Precious Metal Props, Ruined Building elements, etc.
(x118) Miscellaneous Props, including Weapons, Skeletons, Cargo Props, etc.
• Animals•
(x2) Seagulls
Animations included for Seagulls: Eat, Fly, (x3) Idle, Soar, Land, Walk, Take Off)
(x6) Fish
(x19) Various aquatic dwellings.
• Other Assets •
(x1) Handpainted Skybox.
(x1) Particle System (Fireflies).
Technical details
• 1 Main Atlas Texture (2 x 2048×2048, 1024×1024,512×512), shared by most models.
• 17 Smaller Textures (mostly 512×512), used by grass models and shaders.
• 10 Terrain Textures (2048×2048).
• Most models have a low polygon count, ranging from <50 tris (small rocks & grass models) to ~8400 tris (fully loaded treasure chest).
• Most of the models have LOD’s implemented.
• Custom Toon Shaders (Simple, Vegetation, Water, Fire & Grass) included, looks good with standard shaders too.
Original_Link: https://assetstore.unity.com/packages/3d/environments/landscapes/toon-adventure-island-281045