Stylized Environment – Meadow Pack (4.24+)VIP 

Stylized Environment – Meadow Pack (4.24+)VIP 

The package contains over 350 high-quality assets designed to help you create stunning stylized meadow and forest environments. Includes three distinct biomes – summer, autumn, and winter, providing a versatile foundation for your creative vision. Thanks to the materials’ extensive customization options, you can easily adjust the appearance of the vegetation to define your artistic direction that best suits your project.

The pack also includes effects such as animated wind meshes, falling leaves, butterflies, birds, and other dynamic elements that will help you bring more life to the scenes you create.

Additionally, the package contains various systems that simplify your production, such as Global Wind System, Roads System based on RVT and Stylized Volumetric Clouds.

Whether you’re building a serene meadow, a vibrant autumn forest, or a mystical winter landscape, this pack has everything you need to bring your vision to life.

Setup

The package works both with Runtime Virtual Texture (RVT) enabled or disabled. However, if RVT is not enabled, two features will not be functional: the Roads System and RVT Blending.

Global Wind System

Using the AG Global Settings blueprint, you can adjust the global parameters for Wind, Tint Color, SSS, and Top Layer without changing the base material instance. This flexibility allows you to customize wind and material parameters individually for each scene. You can also change the wind direction for the entire scene by rotating the AG Global Settings blueprint, which will automatically update the wind direction for particles as well.

Roads System

The road system is based entirely on virtual texture and will only work if virtual texture is enabled in the project.

There are two ways to create roads: using the BP_SplineRoad blueprint or the Landscape Splines system.

  • Landscape Splines allow you to adjust the height of the landscape to match the road, making them especially useful for main roads.
  • The BP_SplineRoad blueprint, on the other hand, is easier to customize and can be more practical for intersections or secondary roads.

Lumen

The demo levels are configured with the Global Illumination method set to ‘None’ in Post-Processing. To switch the GI method to Lumen, please follow these steps.

Features

  • 4 example maps (+2 – Overview and Start Map helpers)
  • 3 predefined materials for foliage (summer/autumn/winter) + 4 other examples
  • Stylized Volumetric Clouds material
  • Roads System based on RVT
  • Global Wind system with advanced control settings (Direction/Amplitude/Speed/Turbulence/Waves control and Mesh Flexibility)
  • Global and Local parameters for Top Layer/Tint Color/SSS/Wind
  • Global parameters can be different for each scene
  • Advanced options to customize the materials
  • Toggle parameters to enable/disable the material features
  • Landscape Auto slope material
  • Landscape Auto Generated Grass
  • Landscape blend with meshes based on RVT
  • Top Layer projected automatically based on the mesh rotation
  • Camera Depth Fade control for Masked Materials
  • Interactive foliage system
  • GPU Particles (Butterflies, Birds, Firefly, Snow, Fall Leaves, Wind meshes)
  • Global and Local wind direction control for particles
  • Particles that follow the player (Snow, Wind meshes and leaves)

Original_Link: https://www.fab.com/listings/6a8a8c3b-e6e7-4ccc-8a11-82bca55e7c6c

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Asset Version (4.24+)

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