Stylized Christmas Town (v1.0)

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Stylized Christmas Town with 80 meshes. There is a lot of different type of Assets to help you create or polish your Environments.

Done by talented Team with Clément Massol, Emilie Lefevre, Nicolas Baudin, Jonathan Perche.

Features:

 High Attention to Details

Game-ready / Optimized

 Unique Concepts of Assets

 High-Quality Assets

Technical details

Number of Unique Meshes: 80

Collision: Yes [Automatically generated)

LODs: Yes

Number of Materials and Material Instances: 59

Number of Textures: 130

Texture Resolutions: 2k, 4k

Number of Average Polys: 4-12k depending on complexity

Supported Development Platforms:

Windows: Yes

Mac: Yes

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Ambient Occlusion,

Materials:

This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Key Textures:

-Props: Bouquet, Leaves, Gift, Street Lamp, Charette, Saussage Stand, Shovel, Christmas Pavement, Houses , Windows, Baskets etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

-Architecture: Walls, Ceilings, Ground Tiles, Roofs, Arches,[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Render Pipeline Disclaimer:

This package is designed for the HDRP pipeline it will not work on any other pipelines at the moment.

Original_Link: https://assetstore.unity.com/packages/3d/environments/stylized-christmas-town-215056

Download Links:

Asset Version (v1.0)

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