This package contains 10 instance materials. Materials have Base Color with Alpha chanel (Height map), Normal, ARM (3 textures combined, Red=Ambient Occlusion, Green=Roughness, Blue=Metallic). Adjustable parameters in each material such as Saturation, Tint, UV, Roughness intensity, Normal intensity, Occlusion intensity parameters.
Static Mesh in the preview images are not included within this product, only demo cube are included.
Technical Details​
Features:
- 10 different PBR materials
- True Height map for Displace (alpha chanel Base color)
- All materials are tiled
- High Resolution (4K)
Number of Unique Materials and Material Instances: 10
Number of Textures: 30
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Original_Link: https://assetstore.unity.com/packages/templates/systems/fps-engine-218594