This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTES:
These assets all are constructed using nanite for high quality fidelity polycounts.
This project uses material layering to get high fidelity close ups of textures.
Project includes low poly version of all meshes baked to flat textures for game optimization.
Features:
- 38 Meshes
- Includes nanite and low poly versions of meshes
- High quality and fidelity texture sets – 4k textures
- Material Layering to control all aspects of the textures and materials
- Baked version of each mesh additional for simpler material
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic Post Process
- Free of all legal issues as all branding and labels are customs made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
- Uses Nanite meshes – High poly geometry for high fidelity look!
- This product supports Lumen for Unreal Engine 5.0+Â
Special thanks as this project was supported by Epic Games MegaGrants!
Meshes and Texture Masks by Daniela Ontiveros and Celia Delago
Tileable Textures, Materials, Scene setup by Clinton Crumpler
Technical details
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on the complexity of asset
Vertex Count: Displayed in Documentation
LODs: None for Nanite meshes | SmallProp for Low Poly
Number of Meshes: 38
Number of Materials and Material Instances: 38
Number of Textures: 82
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Original_Link: https://www.fab.com/listings/25a2a075-90b3-4980-8324-58dac517fd9f
Download Links:
Asset Version (5.0+)