rdBPtools (5.4)

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(1)

rdBPtools is an editor plugin that makes creating prefab like Blueprints easy and powerful.

Technical Details

Features:

  •  Make high-speed, fast editing prefab like Blueprints
  • Edit each Instance per actor, optionally copy changes back to prefab asset
  •  Easily copy them back to the level as actors
  •  Easily move around and migrate without loosing any details
  • Create uniqueness with a powerful Randomization system
  • Harvest Meshes from Foliage and PCG (any volume)
  • Compatible with rdInst, a C++ Instanced StaticMesh Manager to handle large amounts of meshes in Editor and optionally at runtime if you choose to include it.
  • Assimilate child Actors Instances into one Actor.
  • Gives you the ability to share 1 Blueprint object through-out the whole level.
  • Copy meshes to the Foliage system
  • Convert Blueprints to LevelInstance Actors or PackedInstances.
  • When paired with rdInst, easily create Spawn Actors from existing actors

Code Modules:

  •  rdBPtools (Editor)

Number of Blueprints: 5

Number of C++ Classes: 12

Network Replicated: Actors in the Blueprints can be replicated.

Supported Development Platforms: Win64,Linux

Supported Target Build Platforms: Win64,Linux

Documentation: https://recourse.nz/index.php/rdBPtools

Example Project: (N/A)

Important/Additional Notes:

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/rdbptools

Download Links:

Asset Version (5.4)

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