Realistic Desert Environment, 3D Scan Based, Game Ready trees, bushes, rocks, etc. Up to 8K textures. Includes 6 fully procedural Sub-Biomes for incredible map diversity. Tweakable Master Materials, Landscape Auto Shader and Wind. Distance Mountains.
Technical Details
Features:
- Next Generation visual fidelity
- UE5 – Unreal Engine 5 compatible
- 3D Scanned assets and tileables
- Up to 8K texture resolution, all photogrammetry based
- 6 different Sub-Biomes to choose from: Generic Desert, Grassy Desert, Lush Desert, Cactus, Rocky, Dead Desert
- Intuitive BiomePainter procedural workflow -> Create a varied desert by painting and then generating via 1 click.
- Massive 64 square kilometer example map
- Optimized LODs and Billboards
- Distance meshes
- 4 comprehensive master shaders
- Cloud shadows material
- Spline Tool Blueprint
- RealBiomes Manager Blueprint for easy tweaking of Lighting Scenarios and Scalability
- Scalable wind system
- FakePOM: Detailed PDO Shadows
- Procedural Auto Slope Landscape Material
- Fully Game Ready and optimized
We do not recommend using RealBiomes with Movie Render Queue.
Foliage heavy scenes do not work well with UE Raytracing and RealBiomes is no exception to that rule. Check our documentation on info about new UE5 features.
Number of Unique Meshes: 122
Collision: Yes
Vertex Count: 10-80000~
LODs: All meshes have 1-6 LODs
Number of Materials and Material Instances: 56
Number of Textures: 125
Texture Resolutions: 2k-8k
Platform: PC
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/realbiomes-desert-cliffs
Download Links:
Asset Version (5.0+)