PolygonButton allows you to create button with polygon clickable area in UMGEditor. PolygonOverlay allows you to hold overlapped buttons so you could make something like radial menus and more. Easy to create/edit polygon in editor. Good performance in runtime. Use it just like a normal UButton.
Technical Details
Features:
- Polygon clickable area button in UMG
- Easy create/edit polygon in UMGEditor
- Polygon overlay to support overlapped buttons
- Good performance in Runtime
- Good compatibility, works just like a normal UButton
Code Modules:
- PolygonButton (Runtime)
- PolygonButtonEditor (Editor)
Number of Blueprints: 0
Number of C++ Classes: 11
Network Replicated: (No)
Supported Development Platforms: (“Win64”, “Mac”)
Supported Target Build Platforms: (“Win64”, “Win32”, “Mac”, “Android”, “IOS”)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/polygonbutton