Point Cloud Viewer & Tools is a solution for viewing laser scanned point cloud data inside Unity.
Current Features:
– DX11 Point Cloud Viewer (up to 178 million points in v2 format. NEW: v3 format with optimized point tile LOD system, 432 million points tested. Also dataset with 10billion points was tested)
– Check also standalone commandline tools for converting point clouds:
– Single color and RGB point cloud shaders included
– Supported import formats: XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASC), LAS, PTS
– Editor plugin#1: Point Cloud To Binary (saves data to custom binary format for faster reading)
– Editor plugin#2: Point Cloud To Unity Meshes (splits point cloud data into regular unity meshes – no mesh reconstruction, just point meshes)
Main Limitations:
– DX11 viewer requires DX11 hardware (does NOT work in Mac or mobiles (android/ios))
Extra Warnings:
– Do not purchase this if you are not familiar working with point clouds! (You will need to filter the raw clouds yourself, combine them into a single file, save them in a proper point cloud format to make this work)
Whats new in this version:
– Click the version number below to see release notes!
Licenses:
Asset is governed by the Asset Store EULA; however, the following components are governed by the licenses indicated below:
– “ConvexHullCalculator” : MIT License : Oskar Sigvardsson
– “SimplePriorityQueue” : MIT License : Daniel “BlueRaja” Pflughoeft
– “MainThread” : Apache License, Version 2.0 : Pim de Witte
Original_Link: https://assetstore.unity.com/packages/tools/utilities/point-cloud-viewer-and-tools-16019