Unleash the power of Google Play Billing Library Version 6 in your Unreal Engine Android games with our supported plugin. Seamlessly transition to Google Play Billing Library Version 6 and stay ahead of the deprecation of Version 4 (and Version 5 in 2024).
Revolutionize your monetization strategy, offer seamless in-app purchases and subscriptions, maximizing your revenue potential. Don’t wait, download now and future-proof your Android games with the latest billing capabilities!
Access to Google Play Billing Services
- 🛒 Fetch All Product Information
- 💰 Launch the Billing Flow for your Products
- 📜 Fetch Purchase History Information
- ✅ Check if a Feature is Supported
- ⏳ Handle Pending Purchases/Transactions
- 💬 Show In-App Messages (Price Change Confirmations)
- 👍 Acknowledge/Consume Purchases Automatically in Google Play
- 🌍 Indicate Personalised Prices (Art. 6 (1) (ea) CRD of the Consumer Rights Directive (2011/83/EU))
Technical Details
NOTE UE 4.27:
This plugin is compatible with Unreal Engine 4.27, however new code-plugins are not able to be listed on the marketplace for engine versions older than the latest three major versions. Upon confirmation of receipt of purchase through an email request to porretgaming@gmail.com, we will send through instructions and the plugin binaries compatible for Unreal Engine 4.27. Epic Games are working on providing a solution to formally list plugins for older engine versions.
Blueprint Nodes:
- Query Product Details
- Launch Billing Flow
- Query Purchase History
- Check for Purchases
- Is Feature Supported
- Show In App Messages
- Is Billing Ready
- Get Subscription Offer Token
Number of Blueprints: 8
Number of C++ Classes: 14
Number of Java Classes: 3
Supported Development Platforms: Windows / Mac
Supported Target Build Platforms: Android
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/play-services-billing