All animations are root motions, so they move naturally without any control.
The model is humanoid rig and uses 5 fingers.
Created by professional game animators.
Features
– All animation root motion
– 12 types of weapon action
– Designed to create a variety for attack combos
– Various submotion
– Sample controller and Timline Sample scene
Animation List
00_Base
01_Sword&Shield
02_Hammer
03_DualBlades
04_Bow
05_Pistol
06_Magic
07_Spear
08_Staff
09_Fighter
10_Rapier
11_DoubleBlades
12_Claymore
50_Adventure
98_Damage
99_Sub
Technical details
Update Note
2.5 – Added CrouchAttack, CrouchBlock
2.4 – Added Walk_F,Walk_B animations, Added Sheath,Unsheath animations
2.3 – Added Claymore animations(12type)
2.2 – Added Chase Animation and Sample Scene, Added ClimbWall animation
2.1 – Added DoubleBlades
2.0 – Added Rapier Animation
1.9 – Added Block animations and JumpFall animation
1.8 – Added 8 skill animations.(06~09 type) Changed some animations
1.7 – Added 8 Skill animations(01~05 type), Added some damage animations
1.6 – Added Staff animations, Added Fighter animations, Edited some animations
1.5 – Upgrade 2019.1.0f2, Added Sample Controller and Scene, Added DodgeRoll animations each Weapon, Added RunEnd animations, Added Swim animaitons,Changed shield position
1.4 – Added Range Weapon Jump attack Combo, Added Range Weapon Air to Ground attack, Added Range Weapon Ground to Air attack, Added SampleScene_GroundCombo, Fixed some motion issues
1.3 – Added melee weapon jump attack, Added requested animation(Walk_Back,WalkTurn,Sub_HeroLanding), Added SampleScene_AirCombo, Added animation for damage in the air, Fixed damage animation part, Fixed some motion issues
1.2 – Added magic type motion and spear type motion, Added sliding base motion, Added Jump motion by Weapon type, Added 2 sample scenes
1.1 – Downgrade for older Unity versions, Remove Sample Controller
1.0 – First Release
Original_Link: https://assetstore.unity.com/packages/3d/animations/platform-animation-182928